LOOK DEVELOPMENT

Tearing down the barrier between gamer and avatar through Tom Clancy's Splinter Cell: Blacklist.

Splinter Cell:Blacklist ``I am Everywhere``

As part of the design team, I worked with director Dan Gregoras to develop the look for the Splinter Cell: Blacklist TV spot right from the pitch stage. I was given the challenge to design frames and look developing character and scenes. I had to set visual standard for everything from lighting, clothing, environment to glitch effects, making sure every detail compliment the storytelling.

Frame Created With Jeremy Cox.



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