Project

Supervillain: The Making of Tekashi 6ix9ine20-4

Main Title &
Show Interstitials for Supervillain: The Making of Tekashi 6ix9ine

Info

In this 3-part Showtime documentary, I helped coming up with the concept to imagine Tekashi as an action figure. Explaining how society helped shape the monstrous villain Takashi turned out to be. Together with Director Karin Fong, we designed, shot, edited, animated, and produced “Elements of a Supervillain,” nine animated segments that run through the Showtime series. Narrated by Giancarlo Esposito, each one focuses on a factor of the Supervillain equation: Trauma, Ego, Weaponry, to name a few. This is a lab where every move is calculated with precision, a volatile mix of chemistry . . . until what is created ultimately takes control.

Role

CONCEPT DEVELOPING
ARt Direction / Design
R&D
Motion

Client

showtime-logo2

↓ CUTDOWN

↓ EPISODE INTERSTITIALS

↓ MAIN TITLES

director: karin fong   producer: renee robson   cinematographer: jr kraus   lead designer/animators: henry chang, james gardner   editors: lexi gunvaldson, zach kilroy   animator: merrill hall   prop master: matthew eikelberger   prop assistants: stephanie mace, brady peterson   action figure designer: tim sepulveda   on-set vfx supervisor/ animator: kiyoon nam   hand models: rachael cohen, jessica shereshevsky   design prep: kathy liang, ailis o’reilly   design interns: phillip han, zach hartman   colorist: beau leon, framestore   production coordinators: jake fritz, jackson kerr  

showtime-logo2
imaginary-forces

↓ EARLY CG STYLEFRAMES

Styleframes I created in CG. Meant to create the look and help figure out the camera/lighting before our shoot. 

↓ EXTENDED READINGS

‘Supervillain’: How the Tekashi 6ix9ine Documentary Made an Action Figure Into an Artful Monster - IndieWire

Making OF THE tekashi 6ix9ine action figure.

Our concept was heavily inspired by the Japanese model-making culture. I used to make many Gundam models as a kid. When we received the creative brief from director Karam Gill, I quickly thought of my experience with model making and how it could be the perfect treatment to show how society manufactured a normal kid into a supervillain. 

↓ ACTION FIGURE INSPIRATIONS

Wing-Gundam-Ver.Ka-MG-Noob-builds-a-Gunpla-0-00-02-05222
Wing-Gundam-Ver.Ka-MG-Noob-builds-a-Gunpla-0-00-14-14333
Wing-Gundam-Ver.Ka-MG-Noob-builds-a-Gunpla-0-00-20-10
Wing-Gundam-Ver.Ka-MG-Noob-builds-a-Gunpla-0-03-39-23314
chrome_0YmGupDzK1
bdc99f6a9af31c237f075cbad603a51a
d2ec29df2920032e799306207cc77088
a81ad345eddff17ea05a5b82988b79c9
73bb621008f793f46e24c0c8b854c264
ddfd0173579a97faf0a3fcb14834611e
00ce5a6a9a137dca4bfb4825c77e3a0c

↓ SET REFERENCES

3e8303be5fadb77996ce41e4a8803107-1
2f11a2ee00f548df077073bbb3202864
fea1d36b5fdff7da74618ba01ef38b16
f89d05c4253072f7f448ca5d28fb089c
8e747ee7c2ff314596050cd8244d7bc0-1
33a579511d3d860724864ce2a829fe2f
1695ee0059b522c84438b2de03a3e9a7-1
ebb7888db3adadde06d48bf097c6ab20

↓ ACTION FIGURE MODELLING

We worked closely with talented toy designer Tim Sepulveda to design our Takashi action figure. We ended up 3d printed some of our designs and hand painted them to be used in our live-action shoot.

↓ PRE-SHOOT DESIGNS

Here are a few designs we did pre-shooting day to determine the look and feel as well as designing the assets such as the manual book of the action figure and additional parts. 

SV_lab_HC_v09-0-00-00-00
SV_All_parts_1_CC_take0_v-00000
SV_SOC_080_HC_CC_v-2-00000
SV_lab_weaponTable_HC_v05-0-00-00-00

↓ LIVE-ACTION SHOOT

↓ CG MATCHING TESTS

Here's a little BTS to show what we did to match our CG animated model to our live-action plates. 

I work remotely and often travel between New York City and TAIPEI. Right now I'm currently in:

NYC
Local Time: GMT-4
00:00:00
TPE
Local Time: GMT+8
00:00:00

→ If you want to stay updated of my work, follow me on Instagram.

You can also contact me at:
henrythechang@gmail.com

 

Henry Chang - 張亨利
henrythechang@gmail.com
+1 (912) 401-3305

Copyright © 2020
All Rights Reserved By @henrythechang.