Project

Supervillain: The Making of Tekashi 6ix9ine20-4

Main Title &
Show Interstitials for Supervillain: The Making of Tekashi 6ix9ine

Info

In this 3-part Showtime documentary, I helped coming up with the concept to imagine Tekashi as an action figure. Explaining how society helped shape the monstrous villain Takashi turned out to be. Together with Director Karin Fong, we designed, shot, edited, animated, and produced “Elements of a Supervillain,” nine animated segments that run through the Showtime series. Narrated by Giancarlo Esposito, each one focuses on a factor of the Supervillain equation: Trauma, Ego, Weaponry, to name a few. This is a lab where every move is calculated with precision, a volatile mix of chemistry . . . until what is created ultimately takes control.

Role
CONCEPT DEVELOPING
ARt Direction / Design
R&D
Motion
Client
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↓ CUTDOWN

↓ EPISODE INTERSTITIALS

↓ MAIN TITLES

director: karin fong   producer: renee robson   cinematographer: jr kraus   lead designer/animators: henry chang, james gardner   editors: lexi gunvaldson, zach kilroy   animator: merrill hall   prop master: matthew eikelberger   prop assistants: stephanie mace, brady peterson   action figure designer: tim sepulveda   on-set vfx supervisor/ animator: kiyoon nam   hand models: rachael cohen, jessica shereshevsky   design prep: kathy liang, ailis o’reilly   design interns: phillip han, zach hartman   colorist: beau leon, framestore   production coordinators: jake fritz, jackson kerr  

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↓ EARLY CG STYLEFRAMES

Styleframes I created in CG. Meant to create the look and help figure out the camera/lighting before our shoot. 

↓ EXTENDED READINGS

‘Supervillain’: How the Tekashi 6ix9ine Documentary Made an Action Figure Into an Artful Monster - IndieWire

Making OF THE tekashi 6ix9ine action figure.

Our concept was deeply influenced by Japanese model-making culture—a passion of mine since childhood, particularly building Gundam models. When director Karin Fong shared the creative brief, I immediately drew a connection to my own experience with model making. It felt like the perfect metaphor to illustrate how society meticulously constructed an ordinary kid into a supervillain, piece by piece.

↓ ACTION FIGURE INSPIRATIONS

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↓ SET REFERENCES

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↓ ACTION FIGURE MODELLING

We worked closely with talented toy designer Tim Sepulveda to design our Takashi action figure. We ended up 3d printed some of our designs and hand painted them to be used in our live-action shoot.

↓ PRE-SHOOT DESIGNS

Here are some early designs I created before the shoot to establish the look and feel. I also designed assets like the action figure’s manual and additional parts.

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↓ CG MATCHING TESTS

Here's a little BTS to show what I did to match our CG animated model to our live-action plates. 

I work remotely and often travel between New York City and Taipei. Right now I'm currently in:

NYC
Local Time: GMT-4
00:00:00
TPE
Local Time: GMT+8
00:00:00

→ If you want to stay updated of my work, follow me on Instagram.

You can also contact me at:
henrythechang@gmail.com

 

Henry Chang - 張亨利
henrythechang@gmail.com
+1 (912) 401-3305

Copyright © 2020
All Rights Reserved By @henrythechang.