Project

SXSW GAMING AWARD 2017 — Title Design 17-04

NASA space photography, retro sci-fi book covers, and Kubrick's 2001.

Info

The SXSW gaming awards have been an amazing opportunity for us to explore and try new things over the last 3 years. This year we started with gaming hardware, added a big slice of NASA space photography, a dash of retro sci-fi book covers, and a pinch of Kubrick's 2001. We combined them together into an opening that transports the audience into the world of the SXSW Gaming Awards.

I was brought on in the animation stage to design animate the close up of our astronaut. Pay close attention and you might find some fun easter eggs I designed in their suit patches. 

Role

Design
Motion

Client

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Creative Director: Jeremy Cox   Art Director: Max Strizich   Executive Producer: Jon Hassell   Head of Production: Aleen Kim   Designers: Jeremy Cox, Max Strizich, Amy Wallace   3D Animators: Jeremy Cox, Max Strizich, Hogan Williams, Henry Chang, Paolo Cogliati   2D Animators: Nathan Goodell, Isabell Hacker, Daniel Blanco   Editor: Rachel Ambelang   Audio: Nacwin Music

imaginary-forces
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↓ BEHIND THE SCENES MONTAGE

Here's a fun montage of some behind the scenes moments. 

↓ CG PROCESS

This was my first attempt to use Substance Painter for actual production. Fell in love with it ever since. Also had a very last minute idea to rig and make the astronauts dance to the music. Totally random but turns out to be a ton of fun. 

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I work remotely and often travel between New York City and TAIPEI. Right now I'm currently in:

NYC
Local Time: GMT-4
00:00:00
TPE
Local Time: GMT+8
00:00:00

→ If you want to stay updated of my work, follow me on Instagram.

You can also contact me at:
henrythechang@gmail.com

 

Henry Chang - 張亨利
henrythechang@gmail.com
+1 (912) 401-3305

Copyright © 2020
All Rights Reserved By @henrythechang.